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AP Computer Science Principles (CSP) Comprehensive Study Guide - Unit 5
BIG IDEA 5: IMPACT OF COMPUTING
5.1 Beneficial and Harmful Effects
- Beneficial Effects: Efficiency, connectivity, innovation
- Harmful Effects: Privacy concerns, job displacement, addiction
- Unintended Consequences: Unexpected outcomes of technology
- Balancing Benefits and Harms: Ethical decision-making
- Case Studies: Real-world examples of computing impacts
5.2 Digital Divide
- Definition: Inequality in technology access and literacy
- Causes: Economic, geographic, educational factors
- Global Implications: Differences across countries
- Solutions: Programs to address inequality
- Future Trends: Changes in the digital divide
5.3 Computing Bias
- Algorithmic Bias: Unfair system outputs
- Data Bias: Prejudice in training data
- Design Bias: User interface accessibility issues
- Impact on Society: How bias affects different groups
- Mitigation Strategies: Reducing and eliminating bias
5.4 Crowdsourcing
- Definition: Gathering input from many individuals
- Applications: Wikipedia, open-source software, research
- Benefits: Diverse perspectives, large-scale collaboration
- Challenges: Quality control, coordination
- Platforms: Tools for crowdsourcing
5.5 Legal and Ethical Concerns
- Intellectual Property: Copyright, patents, trademarks
- Licensing: Open source vs. proprietary software
- Privacy Laws: GDPR, CCPA, HIPAA
- Ethical Frameworks: Approaches to technology ethics
- Professional Ethics: Responsibilities of technologists
5.6 Safe Computing
- Personal Security: Passwords, two-factor authentication
- Data Security: Encryption, backups
- Physical Safety: Ergonomics, screen time
- Phishing and Social Engineering: Recognizing attacks
- Risk Management: Balancing convenience and security